The Bright Star arrives at the twin faerie keeps to find Sumack awaiting them, desirous of “explaination” – which is provided.
Bright Star informs the crew that she requires them to disembark while she completes the act of moving her internal structure around (as she’s been growing slightly but constantly for some time now).
Thereafter, Gnimish, Goh (who is left in charge), and Brother Joshua are dropped off in Fawdant while the rest of the crew (barring Moz) disembark at the Keeps where the Gathering of the Green have arrived.
Bright Star takes off for high orbit – with Moz who accompanies the ship both out of curiosity and a desire to keep her company. Over the next few days, they have “freaky Science Fantasy Hentai sex.” ;)
On the Bright Star’s return, those in Fawdant are gathered aboard and the ship sets about gathering the remainder of the crew from the Keeps. Moz takes in the Keeps over the remainder of that day. The remainder of the crew resettles into the ship which in many respects is like new.
The following morning, the vessel and all crew aboard, depart to return to the archmage’s tower. On arriving, the party again checks each level to be sure on the way down (and yes, again, finds the Tome of Clear Thought – which winds up Gray). The party concentrates on hitting the first/ground floor of the Tower. (Which is inexplicably covered in trees.) After sighting a stag (and bearing mirrors) the party is attacked by six earth elementals – the party manages to dispatch them handily despite Gnimish making one of them LARGER (wonder wand!). In the midst of the fray, Elwood bounds up with a fierce and most un-Elwood like battle cry into another direction entirely. Brother Joshua goes to back him up as does, eventually, Ismek – who dispatches the dryad-appearing ghost they are battling with with his rod of absorbsion….but not until after Brother Joshua has been aged several decades.
Finding an amulet underneath the (presumed) dead dryad’s tree, the party continues on. It is revealed that Elwood’s mace of disruption is intelligent and, moreover, possessed him on sighting the undead apparition (He has no memory of the fight at all) – so it is decided that he will refrain from wielding the weapon, at least for a time.
Elsewhere in the tower’s ground floor, the party finds the reason for all of the petrified items they had noted on their last trip – a medusa who manages to turn Gnimish to stone before Moz hacks her apart.
In the aftermath, the party retreats to the Bright Star save for a party that travels back to the baths level so as to reverse Brother Joshua’s accellerated aging. (In fact, it rolls him back to the age of 16.)
Thereafter, the ship lifts and travels to Carisar in search of a means of restoring Gnimish to a fleshly state. Moz, Ismek, Brother Joshua, and – surprisingly – a very naked Aika depart the ship in search of appropriate garb for this equatorial climate (the reason for Aika and Moz’s general state of undress; Joshua is in a loincloth and tabbard) and, ultimately, a wand of stone to flesh which they procure with the aid of Lilandra Tealeaf, an influential priestess of Ilfandra and member of the Trade Guild.
After Gnimish is restored, the ship and her crew remain for a full day in Carisar. Ultimately, Gray and Lumbie are approached by members of the adventurer’s guild (Rufus Proudfoot, a tiefling-like halfling and a half-ogre) and offered positions aboard a ship nearing construction, owing to their spacer experience. They approach Moz and put this to him and he gives them his blessing with the awareness that they are free to return to the _Bright Star _ whenever they wish. Meanwhile, Aika continues letting her hair down.
That night, the ship lifts and returns to the tower in the morning. Time to see what’s underneath the tower.