After completing body detail, it is determined that Brother Joshua will be joining the crew on a provisional basis. The rest of the burial detail are returned to the cloister to begin the cleanup and rebuilding process and a trip to the Halfling capital of Carisar is decided upon. A shopping list is drafted for necessary supplies, and a short jaunt later the ship settles in what the crew – and the Bright Star herself – believe to be Carisar. In point of fact, however, this is Lost Carisar, the former capital that was destroyed in the Halfling’s Great War several thousand years after Bright Star left port. A quick skirmish with the undead that now rule this ruin follows and after the boarders are repelled, a course back to Fawdant is set. Supplies are taken on and an arrangement of mutual first option is drafted between Sumack of the Trade Guild and Captain Moz. The ‘Forces of Chaos’, namely Quid Pro Quo, Gnimish and Ismek are left to wander the port city as it stirs to newfound life as the Tinrisian World Navy.